painted shaders.png

https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExbmppY3didTVybmhpanZtbHJ4d3FrZnc0eTFwNjRoY2s4am5ybG1xNiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/plACignsbu3XobXixB/giphy.gif

<aside> 💡 Painted shaders rely on textured maps, and excessive scaling can lead to a loss of seamless tiling in the texture. Additionally, these shaders employ a box mapping technique for object projection, which generally produces satisfactory results on a wide range of objects. However, it's worth noting that occasional instances of stretched textures may occur in specific cases

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