Basic parameters
in this shader main basic properties
In this stylized shader, the main basic properties remain the same. You can find more information about it on the Basic Parameters . Additionally, it has some unique features:
Strokes
- Strokes
- Enabling this slider will apply a painted strokes effect to the object.
- The "Scale" parameter allows you to control the size of the strokes.
- Color Mix:
- The color mix feature blends colorful strokes on the object, providing more variation and a hand-painted appearance.
https://giphy.com/embed/I2Ds1hjVOj1mbBVli4
Moving/ Non-Moving
In this stylized shader, there are two modes: "Moving" and "Non-moving", which affect the behavior of the strokes:
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Moving Mode:
- In this mode, strokes are added according to the normals of the object, resulting in a more visually appealing effect.
- However, if you move the object, the strokes will change accordingly.
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Non-moving Mode:
- In this mode, you can animate the object without altering the strokes.
- However, the strokes are painted in object space, which may appear slightly unrealistic compared to the moving mode.
https://giphy.com/embed/fQuPJeSINIcAJECG0I
Cavity
In this stylized shader, there are settings that control the edge worn effect:
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Cavity Threshold:
- Increasing the cavity threshold will enhance the edge worn effect.
- This effect is only visible when Ambient Occlusion is enabled in the render settings.
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Scale:
- The scale parameter determines the intensity of the grunge effect on the edges.
- Increasing the scale will result in a greater amount of grunge on those edges.
https://giphy.com/embed/6yHi5cMvYkPGonNLZc
Lines
this feature offers two adjustable parameters: scale and density.